Searched refs:useProgramStages (Results 1 – 18 of 18) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 284 void ProgramPipeline::useProgramStages (deUint32 stages, deUint32 program) in useProgramStages() function in glu::ProgramPipeline 286 m_gl.useProgramStages(m_pipeline, stages, program); in useProgramStages()
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D | gluES3PlusWrapperFuncs.inl | 296 dst->useProgramStages = src.useProgramStages;
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D | gluShaderProgram.hpp | 163 void useProgramStages (deUint32 stages, deUint32 program);
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D | gluCallLogWrapper.inl | 4184 m_gl.useProgramStages(pipeline, stages, program);
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/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 1221 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, in createPipeline() 1233 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); in createPipeline() 1236 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName()); in createPipeline() 1253 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); in createPipeline() 1264 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName()); in createPipeline()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 296 gl->useProgramStages = &glUseProgramStages;
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D | glwInitES32Direct.inl | 340 gl->useProgramStages = &glUseProgramStages;
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D | glwFunctions.inl | 569 glUseProgramStagesFunc useProgramStages; variable
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D | glwInitES31.inl | 296 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwInitES32.inl | 340 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwInitGL42.inl | 412 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwInitGL41.inl | 400 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwInitGL44.inl | 460 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwInitGL43.inl | 451 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwInitGL45.inl | 562 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
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D | glwImpl.inl | 4516 gl->useProgramStages(pipeline, stages, program);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 569 gl->useProgramStages = glUseProgramStages;
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 1128 programPipeline->useProgramStages(shaderFlags, pipelineProgramIDs[programNdx]); in execute()
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