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Searched refs:util_format_is_depth_and_stencil (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_eglimage.c52 if (util_format_is_depth_and_stencil(format)) { in st_pipe_format_to_base_format()
Dst_cb_clear.c390 const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format); in check_clear_depth_with_quad()
414 const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format); in check_clear_stencil_with_quad()
Dst_cb_texture.c745 util_format_is_depth_and_stencil(stImage->pt->format)) in fallback_copy_texsubimage()
Dst_cb_drawpixels.c1591 if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format)) in st_CopyPixels()
/external/mesa3d/src/gallium/auxiliary/util/
Du_surface.c291 util_format_is_depth_and_stencil(dst->format)) in util_clear_depth_stencil()
Du_format.h506 util_format_is_depth_and_stencil(enum pipe_format format) in util_format_is_depth_and_stencil() function
/external/mesa3d/src/gallium/drivers/radeonsi/
Dr600_texture.c139 if (util_format_is_depth_and_stencil(ptex->format)) { in r600_init_surface()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.c203 util_format_is_depth_and_stencil(setup->fb.zsbuf->format)) in begin_binning()