Searched refs:valid_texture_object (Results 1 – 1 of 1) sorted by relevance
306 valid_texture_object(const struct gl_texture_object *tex) in valid_texture_object() function349 ASSERT(valid_texture_object(oldTex)); in _mesa_reference_texobj_()350 (void) valid_texture_object; /* silence warning in release builds */ in _mesa_reference_texobj_()373 ASSERT(valid_texture_object(tex)); in _mesa_reference_texobj_()1242 assert(valid_texture_object(newTexObj)); in _mesa_BindTexture()