Searched refs:vertexOutput (Results 1 – 1 of 1) sorted by relevance
148 …const rsg::Variable* vertexOutput = findShaderOutputByName(vertexShader, fragInput->getVariable()-… in RandomShaderProgram() local150 TCU_CHECK_INTERNAL(vertexOutput); in RandomShaderProgram()151 m_vertexOutputs.push_back(vertexOutput); in RandomShaderProgram()