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Searched refs:DEBUG_USE_FLOATS (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dfp.h30 #define DEBUG_USE_FLOATS 0 macro
101 #if DEBUG_USE_FLOATS in cmpf()
115 #if DEBUG_USE_FLOATS in isZerof()
132 #if DEBUG_USE_FLOATS in isZeroOrNegativef()
167 #if DEBUG_USE_FLOATS in clampToZerof()
208 #if DEBUG_USE_FLOATS in mul2f()
216 #if DEBUG_USE_FLOATS in div2f()
224 #if DEBUG_USE_FLOATS in absf()
Dfp.cpp36 #if DEBUG_USE_FLOATS in fixedToFloat()