Searched refs:EffectChain (Results 1 – 7 of 7) sorted by relevance
45 const wp<AudioFlinger::EffectChain>& chain,91 void setChain(const wp<EffectChain>& chain) { mChain = chain; } in setChain()100 wp<EffectChain>& chain() { return mChain; } in chain()142 wp<EffectChain> mChain; // parent effect chain245 class EffectChain : public RefBase {247 EffectChain(const wp<ThreadBase>& wThread, audio_session_t sessionId);248 EffectChain(ThreadBase *thread, audio_session_t sessionId);249 virtual ~EffectChain();337 EffectChain(const EffectChain&);338 EffectChain& operator =(const EffectChain&);
59 const wp<AudioFlinger::EffectChain>& chain, in EffectModule()298 sp<EffectChain> chain = mChain.promote(); in process()492 sp<EffectChain> chain = mChain.promote(); in start_l()1348 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, in EffectChain() function in android::AudioFlinger::EffectChain1362 AudioFlinger::EffectChain::~EffectChain() in ~EffectChain()1371 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l( in getEffectFromDesc_l()1385 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) in getEffectFromId_l()1399 sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( in getEffectFromType_l()1412 void AudioFlinger::EffectChain::clearInputBuffer() in clearInputBuffer()1424 void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread) in clearInputBuffer_l()[all …]
309 sp<EffectChain> getEffectChain(audio_session_t sessionId);311 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;313 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;315 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;320 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);322 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);324 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; in getEffectChains_l()405 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);455 Vector< sp<EffectChain> > mEffectChains;606 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);[all …]
1564 sp<EffectChain> chain = getOrphanEffectChain_l(lSessionId); in openRecord()1997 Vector< sp<EffectChain> > effectChains = thread->getEffectChains_l(); in closeOutput_nonvirtual()2245 sp<EffectChain> chain; in closeInput_nonvirtual()2248 Vector< sp<EffectChain> > effectChains = thread->getEffectChains_l(); in closeInput_nonvirtual()2394 Vector< sp<EffectChain> > chains; in purgeStaleEffects_l()2399 sp<EffectChain> ec = t->mEffectChains[j]; in purgeStaleEffects_l()2408 sp<EffectChain> ec = t->mEffectChains[j]; in purgeStaleEffects_l()2414 sp<EffectChain> ec = chains[i]; in purgeStaleEffects_l()2754 sp<EffectChain> chain = getOrphanEffectChain_l(sessionId); in createEffect()2816 sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId); in moveEffectChain_l()[all …]
463 class EffectChain; variable593 status_t putOrphanEffectChain_l(const sp<EffectChain>& chain);596 sp<EffectChain> getOrphanEffectChain_l(audio_session_t session);702 DefaultKeyedVector< audio_session_t , sp<EffectChain> > mOrphanEffectChains;
978 sp<EffectChain> chain = mEffectChains[i]; in dumpEffectChains()1133 sp<EffectChain> chain = getEffectChain_l(sessionId); in setEffectSuspended_l()1145 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) in checkSuspendOnAddEffectChain_l()1158 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { in checkSuspendOnAddEffectChain_l()1191 int key = EffectChain::kKeyForSuspendAll; in updateSuspendedSessions_l()1253 sp<EffectChain> chain = getEffectChain_l(sessionId); in checkSuspendOnEffectEnabled_l()1272 sp<EffectChain> chain; in createEffect_l()1336 chain = new EffectChain(this, sessionId); in createEffect_l()1413 sp<EffectChain> chain = getEffectChain_l(sessionId); in getEffect_l()1423 sp<EffectChain> chain = getEffectChain_l(sessionId); in addEffect_l()[all …]
641 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId); in start()895 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); in attachAuxEffect()916 sp<EffectChain> dstChain = effect->chain().promote(); in attachAuxEffect()