Searched refs:Ex (Results 1 – 2 of 2) sorted by relevance
1122 final float Ex = geomagnetic[0]; in getRotationMatrix() local1126 float Hy = Ez*Ax - Ex*Az; in getRotationMatrix()1127 float Hz = Ex*Ay - Ey*Ax; in getRotationMatrix()1162 final float invE = 1.0f / (float)Math.sqrt(Ex*Ex + Ey*Ey + Ez*Ez); in getRotationMatrix()1163 final float c = (Ex*Mx + Ey*My + Ez*Mz) * invE; in getRotationMatrix()1164 final float s = (Ex*Ax + Ey*Ay + Ez*Az) * invE; in getRotationMatrix()
78 para o respectivo método <code>View.set...Listener()</code>. (Ex.:, chame