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Searched refs:IsValidCallbackThread (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/services/core/jni/
Dcom_android_server_location_FlpHardwareProvider.cpp92 static bool IsValidCallbackThread() { in IsValidCallbackThread() function
107 if(!IsValidCallbackThread()) { in BatchingCapabilitiesCallback()
120 if(!IsValidCallbackThread()) { in BatchingStatusCallback()
564 if(!IsValidCallbackThread()) { in LocationCallback()
637 if(!IsValidCallbackThread()) { in GeofenceTransitionCallback()
669 if(!IsValidCallbackThread()) { in GeofenceMonitorStatusCallback()
693 if(!IsValidCallbackThread()) { in GeofenceAddCallback()
702 if(!IsValidCallbackThread()) { in GeofenceRemoveCallback()
716 if(!IsValidCallbackThread()) { in GeofencePauseCallback()
730 if(!IsValidCallbackThread()) { in GeofenceResumeCallback()
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