Searched refs:TYPE_MATRIX (Results 1 – 7 of 7) sorted by relevance
42 public static final int TYPE_MATRIX = 0x2; field in Transformation46 public static final int TYPE_BOTH = TYPE_ALPHA | TYPE_MATRIX;
120 concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0; in transformCanvas()
16719 if ((transformType & Transformation.TYPE_MATRIX) != 0) { in setDisplayListProperties()16790 concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0; in draw()
35492 field public static final int TYPE_MATRIX = 2; // 0x2
44496 field public static final int TYPE_MATRIX = 2; // 0x2
44575 field public static final int TYPE_MATRIX = 2; // 0x2
47499 field public static final int TYPE_MATRIX = 2; // 0x2