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Searched refs:TextureCache (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp35 TextureCache::TextureCache() in TextureCache() function in android::uirenderer::TextureCache
49 TextureCache::~TextureCache() { in ~TextureCache()
57 uint32_t TextureCache::getSize() { in getSize()
61 uint32_t TextureCache::getMaxSize() { in getMaxSize()
69 void TextureCache::operator()(uint32_t&, Texture*& texture) { in operator ()()
87 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) { in setAssetAtlas()
91 void TextureCache::resetMarkInUse(void* ownerToken) { in resetMarkInUse()
100 bool TextureCache::canMakeTextureFromBitmap(const SkBitmap* bitmap) { in canMakeTextureFromBitmap()
111 Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap, AtlasUsageType atlasUsageType) { in getCachedTexture()
162 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, const SkBitmap* bitmap) { in prefetchAndMarkInUse()
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DTextureCache.h57 class TextureCache : public OnEntryRemoved<uint32_t, Texture*> {
59 TextureCache();
60 ~TextureCache();
DCaches.h148 TextureCache textureCache;
DAndroid.mk101 TextureCache.cpp \
DRenderNode.cpp514 TextureCache& cache = Caches::getInstance().textureCache; in pushLayerUpdate()