Searched refs:allocIndices (Results 1 – 3 of 3) sorted by relevance
81 TYPE* allocIndices(int indexCount) { in allocIndices() function
188 uint16_t* indexBuffer = shadowVertexBuffer.allocIndices<uint16_t>(totalIndexCount); in createAmbientShadow()
936 shadowTriangleStrip.allocIndices<uint16_t>(totalIndexCount); in generateTriangleStrip()