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/frameworks/base/docs/html/guide/topics/sensors/
Dsensors_environment.jd161 android.hardware.Sensor#TYPE_AMBIENT_TEMPERATURE}) you can use these two data streams to calculate
168 can calculate the dew point:</p>
190 can calculate the absolute humidity:</p>
Dsensors_overview.jd59 device's temperature sensor and humidity sensor to calculate and report the dewpoint, or a travel
613 sensor event to calculate the sampling rate over several events. You should not have to change the
Dsensors_motion.jd361 <p>Usually, the output of the gyroscope is integrated over time to calculate a rotation describing
/frameworks/base/core/tests/BTtraffic/
DREADME12 system to calculate the cpu usage. The measurement is updated once per second.
/frameworks/base/docs/html/guide/topics/graphics/
Dprop-animation.jd113 would calculate animations like the ones illustrated above. Figure 3 depicts how the main classes
124 android.animation.TypeEvaluator}, which defines how to calculate values for the property being
139 calls the {@link android.animation.TimeInterpolator} that is currently set, to calculate an
147 the appropriate {@link android.animation.TypeEvaluator}, to calculate the value of the
254 <p>Evaluators tell the property animation system how to calculate values for a given
256 class, the animation's start and end value, and calculate the animated values of the property
269 <td>The default evaluator to calculate values for <code>int</code> properties.</td>
275 <td>The default evaluator to calculate values for <code>float</code> properties.</td>
281 <td>The default evaluator to calculate values for color properties that are represented
711 android.view.animation.LinearInterpolator} calculate interpolated fractions are compared below.
Dview-animation.jd33 simultaneously, give them the same start time; to make them sequential, calculate the start time
Dopengl.jd456 environment which allows the rendering pipeline to ignore (not calculate or draw) the back face of a
/frameworks/base/docs/html/training/custom-views/
Doptimizing-view.jd67 shape of its children, and thus avoid traversing its children to calculate measurements. The
Dcustom-drawing.jd144 must handle the padding values when you calculate your view's size. Here's a snippet from {@code
Dmaking-interactive.jd185 …oller} object's internal state by reading the current time and using the physics model to calculate
/frameworks/base/docs/html/training/gestures/
Dmovement.jd153 <p class="note"><strong>Note:</strong> Note that you should calculate velocity after an
Dscale.jd85 case to calculate the distance to move the onscreen object, the app will always
86 calculate the distance to move using data from the correct pointer.</li>
/frameworks/base/docs/html/training/wearables/watch-faces/
Ddrawing.jd169 <li>Allocate an object to calculate the time.</li>
196 // allocate a Calendar to calculate local time using the UTC time and time zone
493 // Constant to help calculate clock hand rotations
/frameworks/base/docs/html/training/printing/
Dcustom-docs.jd130 application must be able to specify the type of document it is creating and calculate the total
190 How you calculate this number is highly dependent on how your application lays out pages for
/frameworks/base/docs/html/ndk/guides/audio/
Dsample-rates.jd26 <li>It is straightforward to calculate for its design parameters (stopband
/frameworks/base/docs/html/training/displaying-bitmaps/
Dload-bitmap.jd100 a method to calculate a sample size value that is a power of two based on a target width and
/frameworks/base/docs/html/training/animation/
Dzoom.jd224 // stretching during the animation. Also calculate the start scaling
/frameworks/base/media/java/android/media/
DExifInterface.java434 public double calculate() { in calculate() method in ExifInterface.Rational
703 return array[0].calculate(); in getDoubleValue()
/frameworks/base/docs/html/guide/webapps/
Dmigrating.jd309 <p>It's generally bad practice to try and calculate the physical size in pixels for
/frameworks/base/docs/html/training/basics/firstapp/
Dbuilding-ui.jd357 <code>"wrap_content"</code> as the width requires the system to calculate a width that is
/frameworks/base/docs/html/training/cloudsave/
Dconflict-res.jd482 the player has collected on each device. Thus it can easily calculate the total.</li>
/frameworks/base/docs/html/training/game-controllers/
Dcontroller-input.jd542 centered, then calculate its axis movements accordingly. Joysticks typically
/frameworks/base/docs/html/guide/topics/ui/
Dcustom-components.jd192 Your component's <code>onMeasure()</code> method should calculate a
/frameworks/base/docs/html/about/versions/
Dandroid-3.0.jd358 the system how to calculate the values for that given type, by implementing the {@link
/frameworks/base/docs/html/guide/topics/manifest/
Duses-feature-element.jd1086 app could use the humidity to calculate and report the current dewpoint.

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