Searched refs:checkRecordThread_l (Results 1 – 3 of 3) sorted by relevance
1158 thread = checkRecordThread_l(ioHandle); in setParameters()1204 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getParameters()1266 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getInputFramesLost()1532 RecordThread *thread = checkRecordThread_l(input); in openRecord()2234 thread = checkRecordThread_l(input); in closeInput_nonvirtual()2457 thread = checkRecordThread_l(ioHandle); in checkThread_l()2479 AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const in checkRecordThread_l() function in android::AudioFlinger2743 ThreadBase *thread = checkRecordThread_l(io); in createEffect()
298 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( in createAudioPatch()577 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( in releaseAudioPatch()
528 RecordThread *checkRecordThread_l(audio_io_handle_t input) const;