Searched refs:clearReg (Results 1 – 1 of 1) sorted by relevance
684 Region clearReg(Rect(mWidth, mHeight)); in playAnimation() local685 clearReg.subtractSelf(Rect(xc, yc, xc+animation.width, yc+animation.height)); in playAnimation()732 if (!clearReg.isEmpty()) { in playAnimation()733 Region::const_iterator head(clearReg.begin()); in playAnimation()734 Region::const_iterator tail(clearReg.end()); in playAnimation()