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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
DKeyButtonRipple.java96 final float corner = horizontal ? cy : cx; in drawSoftware() local
100 corner, corner, p); in drawSoftware()
/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
Dlayered_filter_f32_helper.rsh79 // Locates the top left corner of the window surrounding this pixel.
127 // Locates the top left corner of the window surrounding this pixel.
164 // Locates the top left corner of the window surrounding this pixel.
Dlayered_filter_d1new_helper.rsh139 // Locates the top left corner of the window surrounding this pixel.
190 // Locates the top left corner index of the window surrounding this pixel.
225 // Locates the top left corner of the window surrounding this pixel.
/frameworks/base/docs/html/training/camera/
Dindex.jd44 they see around them, make unique avatars, look for zombies around the corner,
/frameworks/base/docs/html/training/graphics/opengl/
Dshapes.jd87 the {@link android.opengl.GLSurfaceView} frame, [1,1,0] is the top right corner of the frame and
88 [-1,-1,0] is bottom left corner of the frame. For an illustration of this coordinate system, see the
/frameworks/base/docs/html/preview/features/
Dpicture-in-picture.jd35 in a pinned window in a corner of the screen when navigating within
64 video visible in a corner of the screen while the user browses content
217 <p>Since the PIP window is shown as a floating window in the corner of the
/frameworks/base/docs/html/training/material/
Dlists-cards.jd217 <li>To set the corner radius in your layouts, use the <code>card_view:cardCornerRadius</code>
219 <li>To set the corner radius in your code, use the <code>CardView.setRadius</code> method.</li>
/frameworks/base/docs/html/training/tv/playback/
Dbrowse.jd165 places the specified drawable resource in the upper-right corner of the browse fragment, as
170 sets the title string in the upper-right corner of the browse fragment, unless
181 appears in the upper-left corner of the browse fragment, as shown in figures 1 and 2.</li>
/frameworks/base/docs/html/guide/topics/graphics/
Dview-animation.jd81 <p>Screen coordinates (not used in this example) are (0,0) at the upper left hand corner, and
/frameworks/base/docs/html/design/wear/
Dprinciples.jd64 <h2 id="CornerOfEye">Design for the corner of the eye</h2>
/frameworks/base/docs/html/guide/topics/ui/notifiers/
Dtoasts.jd67 <p>For example, if you decide that the toast should appear in the top-left corner, you can set the
/frameworks/base/docs/html/training/keyboard-input/
Dstyle.jd121 bottom corner that's appropriate for the current text field.
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dicon_design_menu.jd207 …<tr><td><em>1.</em></td><td nowrap>Corner rounding:</td><td>2 pixel corner radius, when appropriat…
292 <p><strong>Figure 3. </strong>Safeframe and corner-rounding for menu
Dicon_design.jd134 section in the box at the top-right corner of this page.</p>
/frameworks/base/docs/html/guide/topics/resources/
Ddrawable-resource.jd1559 corner by the following attributes.</dd>
1561 <dd><em>Dimension</em>. The radius for the top-left corner, as a dimension value or <a
1564 <dd><em>Dimension</em>. The radius for the top-right corner, as a dimension value or <a
1567 <dd><em>Dimension</em>. The radius for the bottom-left corner, as a dimension value or <a
1570 <dd><em>Dimension</em>. The radius for the bottom-right corner, as a dimension value or <a
1573 <p class="note"><strong>Note:</strong> Every corner must (initially) be provided a corner
1575 to <em>not</em> be rounded, a work-around is to use {@code android:radius} to set a default corner
1576 radius greater than 1, but then override each and every corner with the values you really
/frameworks/base/packages/DocumentsUI/src/com/android/documentsui/dirlist/
DMultiSelectManager.java1728 int corner = computeCornerNearestOrigin(); in isPossiblePositionNearestOrigin() local
1729 switch (corner) { in isPossiblePositionNearestOrigin()
/frameworks/base/docs/html-intl/intl/zh-cn/guide/topics/ui/
Ddeclaring-layout.jd337 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
/frameworks/base/docs/html/training/animation/
Dzoom.jd251 // to the top-left corner of the zoomed-in view (the default
/frameworks/base/docs/html-intl/intl/ru/guide/topics/ui/
Ddeclaring-layout.jd337 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
/frameworks/base/docs/html-intl/intl/zh-tw/guide/topics/ui/
Ddeclaring-layout.jd337 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
/frameworks/base/docs/html-intl/intl/ja/guide/topics/ui/
Ddeclaring-layout.jd337 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
/frameworks/base/docs/html-intl/intl/ko/guide/topics/ui/
Ddeclaring-layout.jd337 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
/frameworks/base/docs/html/ndk/guides/
Dx86.jd83 time. Still, there are several corner cases in which an x86 implementation produces results
/frameworks/base/docs/html/training/wearables/apps/
Dcreating.jd98 <li>Tap the menu on the top right corner of the Android Wear app and select
/frameworks/rs/api/
Drs_matrix.spec316 with a corner at <code>(-1, -1, -1)</code> and the opposite at <code>(1, 1, 1)</code>.

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