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/frameworks/base/packages/SystemUI/src/com/android/systemui/
DImageWallpaper.java579 final FloatBuffer triangleVertices = createMesh(left, top, right, bottom); in drawWallpaperWithOpenGL()
626 private FloatBuffer createMesh(int left, int top, float right, float bottom) { in createMesh() method in ImageWallpaper.DrawableEngine