Searched refs:currentStrokeIndex (Results 1 – 1 of 1) sorted by relevance
589 int currentStrokeIndex = currentAAInnerIndex + 7 + (3 * extra - 2 * extraOffset); in getStrokeVerticesFromUnclosedVerticesAA() local621 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromUnclosedVerticesAA()625 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromUnclosedVerticesAA()656 int currentStrokeIndex = offset; in getStrokeVerticesFromPerimeterAA() local685 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromPerimeterAA()689 AlphaVertex::set(&buffer[currentStrokeIndex++], in getStrokeVerticesFromPerimeterAA()712 buffer[currentStrokeIndex++] = buffer[offset]; in getStrokeVerticesFromPerimeterAA()713 buffer[currentStrokeIndex++] = buffer[offset + 1]; in getStrokeVerticesFromPerimeterAA()714 buffer[currentStrokeIndex++] = buffer[offset + 1]; in getStrokeVerticesFromPerimeterAA()