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Searched refs:dot4 (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
Dprimitives.cpp902 GLfixed sd = dot4(equation.v, s->eye.v); in clip_triangle()
906 const GLfixed pd = dot4(equation.v, p->eye.v); in clip_triangle()
1044 const GLfixed sd = dot4(equation.v, s->eye.v); in clip_line()
1045 const GLfixed pd = dot4(equation.v, p->eye.v); in clip_line()
Dmatrix.h383 GLfixed dot4(const GLfixed* a, const GLfixed* b) in dot4() function
Dvertex.cpp124 GLfixed d = dot4(c->clipPlanes.plane[i].equation.v, v->eye.v); in clipAllPerspective()