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Searched refs:eyeZ (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/opengl/tests/gl_jni/jni/
Dgl_code.cpp24 static void gluLookAt(float eyeX, float eyeY, float eyeZ, in gluLookAt() argument
33 float fz = centerZ - eyeZ; in gluLookAt()
80 glTranslatef(-eyeX, -eyeY, -eyeZ); in gluLookAt()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp35 static void gluLookAt(float eyeX, float eyeY, float eyeZ, in gluLookAt() argument
44 float fz = centerZ - eyeZ; in gluLookAt()
91 glTranslatef(-eyeX, -eyeY, -eyeZ); in gluLookAt()
/frameworks/base/opengl/java/android/opengl/
DGLU.java71 public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, in gluLookAt() argument
77 Matrix.setLookAtM(scratch, 0, eyeX, eyeY, eyeZ, centerX, centerY, centerZ, in gluLookAt()
DMatrix.java698 float eyeX, float eyeY, float eyeZ, in setLookAtM() argument
707 float fz = centerZ - eyeZ; in setLookAtM()
751 translateM(rm, rmOffset, -eyeX, -eyeY, -eyeZ); in setLookAtM()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp38 static void gluLookAt(float eyeX, float eyeY, float eyeZ, in gluLookAt() argument
47 float fz = centerZ - eyeZ; in gluLookAt()
94 glTranslatef(-eyeX, -eyeY, -eyeZ); in gluLookAt()