Home
last modified time | relevance | path

Searched refs:fieldI (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdMeshObj.cpp103 for (uint32_t fieldI=0; fieldI < elem->mHal.state.fieldsCount; fieldI++) { in init() local
104 const Element *f = elem->mHal.state.fields[fieldI]; in init()
106 if (!isValidGLComponent(elem, fieldI)) { in init()
111 mAttribs[userNum].offset = elem->mHal.state.fieldOffsetBytes[fieldI]; in init()
116 tmp.append(elem->mHal.state.fieldNames[fieldI]); in init()