Searched refs:frustumM (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/docs/html/training/graphics/opengl/ |
D | projection.jd | 71 android.opengl.Matrix#frustumM Matrix.frustumM()} method:</p> 87 Matrix.frustumM(mProjectionMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); in onSurfaceChanged()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 186 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7); in onSurfaceChanged()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); in onSurfaceChanged()
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/frameworks/base/opengl/java/android/opengl/ |
D | Matrix.java | 323 public static void frustumM(float[] m, int offset, in frustumM() method in Matrix
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 403 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 21251 method public static void frustumM(float[], int, float, float, float, float, float, float);
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/frameworks/base/api/ |
D | current.txt | 28041 method public static void frustumM(float[], int, float, float, float, float, float, float);
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D | test-current.txt | 28110 method public static void frustumM(float[], int, float, float, float, float, float, float);
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D | system-current.txt | 30481 method public static void frustumM(float[], int, float, float, float, float, float, float);
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