Searched refs:halfStrokeWidth (Results 1 – 2 of 2) sorted by relevance
103 halfStrokeWidth(paint->getStrokeWidth() * 0.5f), maxAlpha(1.0f) { in PaintInfo()115 if (isAA && halfStrokeWidth != 0 && inverseScaleX == inverseScaleY && in PaintInfo()116 2 * halfStrokeWidth < inverseScaleX) { in PaintInfo()118 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX; in PaintInfo()119 halfStrokeWidth = 0.0f; in PaintInfo()128 float halfStrokeWidth; member132 if (halfStrokeWidth == 0.0f) { in scaleOffsetForStrokeWidth()137 offset *= halfStrokeWidth; in scaleOffsetForStrokeWidth()156 if (halfStrokeWidth == 0.0f) return 2; in capExtraDivisions()159 return MathUtils::divisionsNeededToApproximateArc(halfStrokeWidth, PI, threshold); in capExtraDivisions()[all …]
1706 final float halfStrokeWidth = mStrokePaint == null ?1709 final int top = (int) Math.floor(centerY - halfStrokeWidth);1710 final int bottom = (int) Math.ceil(centerY + halfStrokeWidth);