Searched refs:hasSurface (Results 1 – 9 of 9) sorted by relevance
129 if (CC_UNLIKELY(!mContext->hasSurface() || !canDraw)) { in syncFrameState()130 if (!mContext->hasSurface()) { in syncFrameState()
86 bool hasSurface() { return mNativeSurface.get(); } in hasSurface() function
152 } else if (mIsDirty && hasSurface()) { in setStopped()
555 final boolean hasSurface = hasSurface(); in finishExit()556 if (hasSurface) { in finishExit()567 if (hasSurface) { in finishExit()834 boolean hasSurface() { in hasSurface() method in WindowStateAnimator836 && mSurfaceController != null && mSurfaceController.hasSurface(); in hasSurface()1514 if (!hasSurface()) { in prepareSurfaceLocked()1610 if (hasSurface()) { in prepareSurfaceLocked()
301 if (winAnimator.hasSurface()) { in updateWindowsLocked()551 if (winAnimator.mSurfaceController == null || !winAnimator.hasSurface()) { in updateWallpaperLocked()
450 boolean hasSurface() { in hasSurface() method in WindowSurfaceController
1324 if (winAnimator == null || !winAnimator.hasSurface()) { in forceWindowsScaleable()
1459 void setHasSurface(boolean hasSurface) { in setHasSurface() argument1460 mHasSurface = hasSurface; in setHasSurface()
2877 if (winAnimator.hasSurface() && !win.mAnimatingExit in relayoutWindow()2883 if (winAnimator.hasSurface() && !win.mAnimatingExit in relayoutWindow()