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Searched refs:indexBits (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dtexture.cpp410 int indexBits = 8; in dataSizePalette4() local
414 indexBits = 4; in dataSizePalette4()
421 indexBits = 4; in dataSizePalette4()
430 indexBits = 4; in dataSizePalette4()
439 size_t size = (1 << indexBits) * entrySize; // palette size in dataSizePalette4()
444 int levelSize = h * ((w * indexBits) / 8) ? : 1; in dataSizePalette4()
455 int indexBits = 8; in decodePalette4() local
459 indexBits = 4; in decodePalette4()
466 indexBits = 4; in decodePalette4()
475 indexBits = 4; in decodePalette4()
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