Searched refs:inputDesc (Results 1 – 5 of 5) sorted by relevance
/frameworks/av/services/audiopolicy/service/ |
D | AudioPolicyEffects.cpp | 97 EffectVector *inputDesc; in addInputEffects() local 99 inputDesc = new EffectVector(audioSession); in addInputEffects() 100 mInputs.add(input, inputDesc); in addInputEffects() 103 inputDesc = mInputs.valueAt(idx); in addInputEffects() 105 inputDesc->mRefCount++; in addInputEffects() 107 ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount); in addInputEffects() 108 if (inputDesc->mRefCount == 1) { in addInputEffects() 126 inputDesc->mEffects.add(fx); in addInputEffects() 128 inputDesc->setProcessorEnabled(true); in addInputEffects() 143 EffectVector *inputDesc = mInputs.valueAt(index); in releaseInputEffects() local [all …]
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/frameworks/av/services/audiopolicy/common/managerdefinitions/src/ |
D | AudioInputDescriptor.cpp | 215 sp<AudioInputDescriptor> inputDesc = NULL; in getInputFromId() local 217 inputDesc = valueAt(i); in getInputFromId() 218 if (inputDesc->getId() == id) { in getInputFromId() 222 return inputDesc; in getInputFromId() 252 sp<AudioInputDescriptor> inputDesc = valueFor(handle); in getSupportedDevices() local 253 audio_devices_t devices = inputDesc->mProfile->getSupportedDevicesType(); in getSupportedDevices()
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/frameworks/av/services/audiopolicy/managerdefault/ |
D | AudioPolicyManager.cpp | 1575 sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor(profile); in getInputForDevice() local 1576 inputDesc->mSamplingRate = profileSamplingRate; in getInputForDevice() 1577 inputDesc->mFormat = profileFormat; in getInputForDevice() 1578 inputDesc->mChannelMask = profileChannelMask; in getInputForDevice() 1579 inputDesc->mDevice = device; in getInputForDevice() 1580 inputDesc->mPolicyMix = policyMix; in getInputForDevice() 1581 inputDesc->addAudioSession(session, audioSession); in getInputForDevice() 1583 addInput(input, inputDesc); in getInputForDevice() 1598 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in startInput() local 1600 sp<AudioSession> audioSession = inputDesc->getAudioSession(session); in startInput() [all …]
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D | AudioPolicyManager.h | 278 void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
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/frameworks/compile/mclinker/lib/Script/ |
D | OutputSectDesc.cpp | 187 InputSectDesc inputDesc(InputSectDesc::Keep, spec, *this); in activate() local 188 pModule.getScript().sectionMap().insert(inputDesc, *this); in activate()
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