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Searched refs:lastNormal (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DPathTessellator.cpp215 Vector2 lastNormal = {current->y - last->y, last->x - current->x}; in getStrokeVerticesFromPerimeter() local
216 lastNormal.normalize(); in getStrokeVerticesFromPerimeter()
222 Vector2 totalOffset = totalOffsetFromNormals(lastNormal, nextNormal); in getStrokeVerticesFromPerimeter()
234 lastNormal = nextNormal; in getStrokeVerticesFromPerimeter()
310 Vector2 lastNormal = {current->y - last->y, last->x - current->x}; in getStrokeVerticesFromUnclosedVertices() local
311 lastNormal.normalize(); in getStrokeVerticesFromUnclosedVertices()
313 storeBeginEnd(paintInfo, vertices[0], lastNormal, buffer, currentIndex, true); in getStrokeVerticesFromUnclosedVertices()
320 Vector2 strokeOffset = totalOffsetFromNormals(lastNormal, nextNormal); in getStrokeVerticesFromUnclosedVertices()
328 lastNormal = nextNormal; in getStrokeVerticesFromUnclosedVertices()
331 storeBeginEnd(paintInfo, vertices[lastIndex], lastNormal, buffer, currentIndex, false); in getStrokeVerticesFromUnclosedVertices()
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