Searched refs:loopMainThreadForAtLeast (Results 1 – 7 of 7) sorted by relevance
51 uiController.loopMainThreadForAtLeast(1000); in openDrawer()79 uiController.loopMainThreadForAtLeast(1000);
182 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout);331 uiController.loopMainThreadForAtLeast(timeUntilDesired); in sendLinearDrag()337 uiController.loopMainThreadForAtLeast(WAIT_BEFORE_SENDING_UP); in sendLinearDrag()372 uiController.loopMainThreadForAtLeast(longPressTimeout); in performLongPress()392 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout); in performDoubleTap()474 uiController.loopMainThreadForAtLeast(duration); in perform()
80 public void loopMainThreadForAtLeast(long millisDelay) { in loopMainThreadForAtLeast() method in MouseUiController81 mUiController.loopMainThreadForAtLeast(millisDelay); in loopMainThreadForAtLeast()
58 uiController.loopMainThreadForAtLeast(doubleTapTimeout); in perform()
56 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout); in sendTap()
173 uiController.loopMainThreadForAtLeast(SLEEP_DURATION);
156 uiController.loopMainThreadForAtLeast(timeUntilDesired); in perform()167 uiController.loopMainThreadForAtLeast((long) duration); in perform()