Searched refs:mActionState (Results 1 – 1 of 1) sorted by relevance
228 int mActionState = ACTION_STATE_IDLE; field in ItemTouchHelper325 select(animation.mViewHolder, animation.mActionState);529 mRecoverAnimations, mActionState, dx, dy); in onDrawOver()543 mRecoverAnimations, mActionState, dx, dy); in onDraw()554 if (selected == mSelected && actionState == mActionState) { in select()558 final int prevActionState = mActionState; in select()561 mActionState = actionState; in select()653 >> (mActionState * DIRECTION_FLAG_COUNT); in select()669 mCallback.onSelectedChanged(mSelected, mActionState); in select()828 if (mActionState != ACTION_STATE_DRAG) { in moveIfNecessary()[all …]