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Searched refs:mCaptureState (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/camera/libcameraservice/api1/client2/
DCaptureSequencer.cpp49 mCaptureState(IDLE), in CaptureSequencer()
88 while (mCaptureState != IDLE) { in waitUntilIdle()
164 kStateNames[mCaptureState]); in dump()
210 currentState = mCaptureState; in threadLoop()
216 if (currentState != mCaptureState) { in threadLoop()
217 if (mCaptureState != IDLE) { in threadLoop()
218 ATRACE_ASYNC_END(kStateNames[mCaptureState], mStateTransitionCount); in threadLoop()
220 mCaptureState = currentState; in threadLoop()
222 if (mCaptureState != IDLE) { in threadLoop()
223 ATRACE_ASYNC_BEGIN(kStateNames[mCaptureState], mStateTransitionCount); in threadLoop()
[all …]
DCaptureSequencer.h132 } mCaptureState; variable
/frameworks/av/services/soundtrigger/
DSoundTriggerHwService.cpp51 mCaptureState(false) in SoundTriggerHwService()
150 module->setCaptureState_l(mCaptureState); in attach()
159 mCaptureState = active; in setCaptureState()
DSoundTriggerHwService.h204 bool mCaptureState; variable