Searched refs:mMaskShader (Results 1 – 1 of 1) sorted by relevance
132 private BitmapShader mMaskShader; field in RippleDrawable753 mMaskShader = null; in updateMaskShaderIfNeeded()771 mMaskShader = new BitmapShader(mMaskBuffer, in updateMaskShaderIfNeeded()856 if (mMaskShader != null) { in drawBackgroundAndRipples()859 mMaskShader.setLocalMatrix(mMaskMatrix); in drawBackgroundAndRipples()877 p.setShader(mMaskShader); in drawBackgroundAndRipples()