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Searched refs:mNumFramesAvailable (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/omx/
DGraphicBufferSource.cpp129 mNumFramesAvailable(0), in GraphicBufferSource()
224 mNumFramesAvailable, mCodecBuffers.size()); in omxExecuting()
239 while (mNumFramesAvailable) { in omxExecuting()
247 ALOGV("done loading initial frames, avail=%zu", mNumFramesAvailable); in omxExecuting()
251 if (mEndOfStream && mNumFramesAvailable == 0) { in omxExecuting()
300 mNumFramesAvailable, mEndOfStream, mEndOfStreamSent); in omxLoaded()
417 if (mNumFramesAvailable) { in codecBufferEmptied()
421 mNumFramesAvailable, mEndOfStream); in codecBufferEmptied()
474 while (mNumFramesAvailable > 0) { in suspend()
488 --mNumFramesAvailable; in suspend()
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DGraphicBufferSource.h280 size_t mNumFramesAvailable; variable
/frameworks/av/media/libstagefright/filters/
DGraphicBufferListener.cpp70 mNumFramesAvailable++; in onFrameAvailable()
93 if (mNumFramesAvailable <= 0) { in getBufferItem()
97 mNumFramesAvailable--; in getBufferItem()
DGraphicBufferListener.h54 size_t mNumFramesAvailable; member