Searched refs:mPoints (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/packages/SystemUI/src/com/android/systemui/classifier/ |
D | Stroke.java | 28 private ArrayList<Point> mPoints = new ArrayList<>(); field in Stroke 42 if (!mPoints.isEmpty()) { in addPoint() 43 mLength += mPoints.get(mPoints.size() - 1).dist(point); in addPoint() 45 mPoints.add(point); in addPoint() 49 return mPoints.size(); in getCount() 57 return mPoints.get(0).dist(mPoints.get(mPoints.size() - 1)); in getEndPointLength() 69 return mPoints; in getPoints()
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/frameworks/rs/java/tests/HealingBrush/src/rs/example/android/com/healingbrush/ |
D | DrawView.java | 40 Path mPoints = new Path(); field in DrawView 94 canvas.drawPath(mPoints, mPaint1); in onDraw() 95 canvas.drawPath(mPoints, mPaint2); in onDraw() 118 mPoints_backup.addPath(mPoints); in downPoint() 119 mPoints.reset(); in downPoint() 120 mPoints.moveTo(imgPoint[0], imgPoint[1]); in downPoint() 125 mPoints.reset(); in undo() 126 mPoints.addPath(mPoints_backup); in undo() 134 mPoints.lineTo(imgMoveList[i], imgMoveList[i + 1]); in movePoint() 148 mPoints.lineTo(imgPoint[0], imgPoint[1]); in upPoint() [all …]
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/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/ |
D | BallsRS.java | 38 private ScriptField_Point mPoints; field in BallsRS 69 sb.addInput(mPoints.getElement()); in createProgramVertex() 112 mPoints = new ScriptField_Point(mRS, PART_COUNT, Allocation.USAGE_SCRIPT); in init() 115 smb.addVertexAllocation(mPoints.getAllocation()); in init() 130 mScript.bind_point(mPoints); in init()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | LinesActivity.java | 63 private final float[] mPoints; field in LinesActivity.LinesView 102 mPoints = new float[] { in LinesView() 135 canvas.drawLines(mPoints, mAlphaPaint); in onDraw() 145 canvas.drawLines(mPoints, mAlphaPaint); in onDraw()
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/frameworks/base/libs/hwui/ |
D | DisplayListOp.h | 1215 mPoints(points), mCount(count) { in DrawLinesOp() 1220 renderer.drawLines(mPoints, mCount, mPaint); in applyDraw() 1237 const float* mPoints; 1247 renderer.drawPoints(mPoints, mCount, mPaint); in applyDraw()
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