Searched refs:mPropRadius (Results 1 – 2 of 2) sorted by relevance
45 private CanvasProperty<Float> mPropRadius; field in RippleBackground84 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()138 mPropRadius = CanvasProperty.createFloat(mTargetRadius); in createHardwareExit()
64 private CanvasProperty<Float> mPropRadius; field in RippleForeground131 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()290 mPropRadius = CanvasProperty.createFloat(startRadius); in createHardwareExit()294 final RenderNodeAnimator radius = new RenderNodeAnimator(mPropRadius, mTargetRadius); in createHardwareExit()