Searched refs:mPropX (Results 1 – 2 of 2) sorted by relevance
46 private CanvasProperty<Float> mPropX; field in RippleBackground84 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()139 mPropX = CanvasProperty.createFloat(0); in createHardwareExit()
65 private CanvasProperty<Float> mPropX; field in RippleForeground131 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()291 mPropX = CanvasProperty.createFloat(startX); in createHardwareExit()298 final RenderNodeAnimator x = new RenderNodeAnimator(mPropX, mTargetX); in createHardwareExit()