Searched refs:mPropY (Results 1 – 2 of 2) sorted by relevance
47 private CanvasProperty<Float> mPropY; field in RippleBackground84 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()140 mPropY = CanvasProperty.createFloat(0); in createHardwareExit()
66 private CanvasProperty<Float> mPropY; field in RippleForeground131 c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint); in drawHardware()292 mPropY = CanvasProperty.createFloat(startY); in createHardwareExit()302 final RenderNodeAnimator y = new RenderNodeAnimator(mPropY, mTargetY); in createHardwareExit()