Searched refs:mRenderPosition (Results 1 – 2 of 2) sorted by relevance
36 , mRenderPosition(0) in AudioStreamOut()63 uint32_t truncatedPosition = (uint32_t)mRenderPosition; in getRenderPosition()66 mRenderPosition += deltaHalPosition; in getRenderPosition()69 *frames = mRenderPosition / mRateMultiplier; in getRenderPosition()185 mRenderPosition = 0; in flush()197 mRenderPosition = 0; in standby()
107 uint64_t mRenderPosition; // reset by flush or standby variable