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Searched refs:mSleepTimeUs (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libmedia/
DVisualizer.cpp413 mSleepTimeUs = 1000000000 / captureRate; in CaptureThread()
414 ALOGV("CaptureThread cstor %p captureRate %d mSleepTimeUs %d", this, captureRate, mSleepTimeUs); in CaptureThread()
422 usleep(mSleepTimeUs); in threadLoop()
/frameworks/av/include/media/
DVisualizer.h157 uint32_t mSleepTimeUs; variable
/frameworks/av/services/audioflinger/
DThreads.cpp2848 mSleepTimeUs = mIdleSleepTimeUs; in threadLoop()
2977 mSleepTimeUs = 0; in threadLoop()
3017 mSleepTimeUs = mIdleSleepTimeUs; in threadLoop()
3051 if (mSleepTimeUs == 0) { in threadLoop()
3082 mSleepTimeUs = suspendSleepTimeUs(); in threadLoop()
3090 if (mSleepTimeUs == 0 && mType != OFFLOAD) { in threadLoop()
3127 if (mSleepTimeUs == 0) { in threadLoop()
3208 mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)mSleepTimeUs)); in threadLoop()
3777 if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) { in threadLoop_mix()
3780 mSleepTimeUs = 0; in threadLoop_mix()
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DThreads.h785 uint32_t mSleepTimeUs; variable