Searched refs:mTargetY (Results 1 – 2 of 2) sorted by relevance
70 private float mTargetY = 0; field in RippleForeground140 final int outerY = (int) mTargetY; in getBounds()201 return MathUtils.lerp(mClampedStartingY - mBounds.exactCenterY(), mTargetY, mTweenY); in getCurrentY()223 mTargetY = (mClampedStartingY - mBounds.exactCenterY()) * .7f; in computeBoundedTargetValues()302 final RenderNodeAnimator y = new RenderNodeAnimator(mPropY, mTargetY); in createHardwareExit()
2305 final float mTargetY; field in ItemTouchHelper.RecoverAnimation2337 mTargetY = targetY; in RecoverAnimation()2378 if (mStartDy == mTargetY) { in update()2381 mY = mStartDy + mFraction * (mTargetY - mStartDy); in update()