Searched refs:magnetic (Results 1 – 8 of 8) sorted by relevance
61 the magnetic North Pole. You can also use the orientation sensor (or similar sensor-based193 <p>Because the game rotation vector sensor does not use the magnetic field, relative rotations194 are more accurate, and not impacted by magnetic field changes. Use this sensor in a game if196 because of its reliance on the magnetic field.</p>234 reference (specifically, magnetic north). The following code shows you how to get an instance of the250 <li>Azimuth (degrees of rotation around the z axis). This is the angle between magnetic north251 and the device's y axis. For example, if the device's y axis is aligned with magnetic north335 <p>The geomagnetic field sensor lets you monitor changes in the earth's magnetic field. The358 sensor</a>, except that no hard iron calibration is applied to the magnetic field. Factory calibrat…359 and temperature compensation are still applied to the magnetic field. The uncalibrated magnetometer[all …]
236 ASensorVector magnetic; member
36 …ass="el" href="struct_a_sensor_event.html#a776bc8e3beff52764ef2d6d423563d64">magnetic</a></td></tr>174 …td class="memname"><a class="el" href="struct_a_sensor_vector.html">ASensorVector</a> magnetic</td>
112 <li>magnetic
154 <p>Maximum magnetic field on Earth's surface in uT </p>167 <p>Minimum magnetic field on Earth's surface in uT </p>
874 …magnetic interferences. Unlike the {@link android.hardware.Sensor#TYPE_ROTATION_VECTOR} sensor, th…
270 without having to worry about magnetic interference. <strong>Uncalibrated