Searched refs:maxAlpha (Results 1 – 3 of 3) sorted by relevance
103 halfStrokeWidth(paint->getStrokeWidth() * 0.5f), maxAlpha(1.0f) { in PaintInfo()118 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX; in PaintInfo()129 float maxAlpha; member348 float maxAlpha = 1.0f) { in getFillVerticesFromPerimeterAA() argument374 maxAlpha); in getFillVerticesFromPerimeterAA()447 paintInfo.maxAlpha); in storeCapAA()459 paintInfo.maxAlpha); in storeCapAA()484 paintInfo.maxAlpha); in storeCapAA()619 paintInfo.maxAlpha); in getStrokeVerticesFromUnclosedVerticesAA()624 paintInfo.maxAlpha); in getStrokeVerticesFromUnclosedVerticesAA()[all …]
135 int maxAlpha = 255; in calculateMinimumAlpha() local138 (maxAlpha - minAlpha) > MIN_ALPHA_SEARCH_PRECISION) { in calculateMinimumAlpha()139 final int testAlpha = (minAlpha + maxAlpha) / 2; in calculateMinimumAlpha()147 maxAlpha = testAlpha; in calculateMinimumAlpha()154 return maxAlpha; in calculateMinimumAlpha()
833 uint8_t maxAlpha = 0; in maxAlphaOverRow() local836 if (alpha > maxAlpha) maxAlpha = alpha; in maxAlphaOverRow()838 return maxAlpha; in maxAlphaOverRow()842 uint8_t maxAlpha = 0; in maxAlphaOverCol() local845 if (alpha > maxAlpha) maxAlpha = alpha; in maxAlphaOverCol()847 return maxAlpha; in maxAlphaOverCol()