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Searched refs:modelMemory (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/soundtrigger/
DISoundTrigger.cpp53 status_t loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
56 if (modelMemory == 0 || handle == NULL) { in loadSoundModel()
61 data.writeStrongBinder(IInterface::asBinder(modelMemory)); in loadSoundModel()
134 sp<IMemory> modelMemory = interface_cast<IMemory>( in onTransact() local
137 status_t status = loadSoundModel(modelMemory, &handle); in onTransact()
DSoundTrigger.cpp152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
160 return mISoundTrigger->loadSoundModel(modelMemory, handle); in loadSoundModel()
/frameworks/av/include/soundtrigger/
DISoundTrigger.h35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
DSoundTrigger.h48 status_t loadSoundModel(const sp<IMemory>& modelMemory,
/frameworks/av/services/soundtrigger/
DSoundTriggerHwService.cpp530 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument
538 if (modelMemory == 0 || modelMemory->pointer() == NULL) { in loadSoundModel()
543 (struct sound_trigger_sound_model *)modelMemory->pointer(); in loadSoundModel()
DSoundTriggerHwService.h114 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,