Searched refs:myPlayerObject (Results 1 – 1 of 1) sorted by relevance
72 SLObjectItf myPlayerObject; in thread_start() local73 result = (*ta->mEngineEngine)->CreateAudioPlayer(ta->mEngineEngine, &myPlayerObject, in thread_start()76 result = (*myPlayerObject)->Realize(myPlayerObject, SL_BOOLEAN_FALSE); in thread_start()79 result = (*myPlayerObject)->GetInterface(myPlayerObject, SL_IID_PLAY, &playerPlay); in thread_start()86 (*myPlayerObject)->Destroy(myPlayerObject); in thread_start()