Searched refs:onAbandoned_l (Results 1 – 2 of 2) sorted by relevance
643 onAbandoned_l(true /* isInput */); in onFrameAvailableFromInput()652 onAbandoned_l(true /* isInput */); in onFrameAvailableFromInput()697 onAbandoned_l(false /* isInput */); in renderOneBufferItem_l()705 onAbandoned_l(true /* isInput */); in renderOneBufferItem_l()728 onAbandoned_l(false /* isInput */); in onBufferReleasedByOutput()757 onAbandoned_l(false /* isInput */); in returnBufferToInput_l()782 void MediaSync::onAbandoned_l(bool isInput) { in onAbandoned_l() function in android::MediaSync841 mSync->onAbandoned_l(true /* isInput */); in binderDied()857 mSync->onAbandoned_l(false /* isInput */); in binderDied()
265 void onAbandoned_l(bool isInput);