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/frameworks/native/opengl/libagl/
Dprimitives.cpp895 vertex_t** const ovl = &out[outi][0]; in clip_triangle() local
896 vertex_t** output = ovl; in clip_triangle()
944 ivl = ovl; in clip_triangle()
961 vertex_t** const ovl = &out[outi][0]; in clip_triangle() local
962 vertex_t** output = ovl; in clip_triangle()
1009 ivl = ovl; in clip_triangle()