Searched refs:p2c2y (Results 1 – 1 of 1) sorted by relevance
1059 float p2c2y = (p2y + c2y) * 0.5f; in recursiveCubicBezierVertices() local1068 float p2c1c2y = (p2c2y + c1c2y) * 0.5f; in recursiveCubicBezierVertices()1079 p2x, p2y, p2c2x, p2c2y, in recursiveCubicBezierVertices()