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Searched refs:playerMuteSolo (Results 1 – 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dintbufq.c137 SLMuteSoloItf playerMuteSolo; in main() local
138 result = (*playerObject)->GetInterface(playerObject, SL_IID_MUTESOLO, &playerMuteSolo); in main()
141 result = (*playerMuteSolo)->GetNumChannels(playerMuteSolo, &numChannels); in main()