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Searched refs:stretch (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/services/core/java/com/android/server/policy/keyguard/
DKeyguardServiceDelegate.java347 final int stretch = ViewGroup.LayoutParams.MATCH_PARENT; in createScrim() local
350 stretch, stretch, type, flags, PixelFormat.TRANSLUCENT); in createScrim()
/frameworks/base/docs/html/training/design-navigation/
Dmultiple-sizes.jd83 <img src="{@docRoot}images/training/app-navigation-multiple-sizes-strategy-stretch.png"
85 …<p>The most straightforward strategy is to simply stretch each pane's width to best present the co…
90 …<p>A variation on the stretch strategy is to collapse the contents of the left pane when in portra…
/frameworks/base/docs/html/guide/topics/ui/layout/
Dgrid.jd72 <p>Columns can be hidden, marked to stretch and fill the available screen space,
/frameworks/base/docs/html/guide/topics/graphics/
Dview-animation.jd44 <p>The following XML from one of the ApiDemos is used to stretch, then simultaneously spin and
D2d-graphics.jd438 buttons must stretch to accommodate strings of various lengths. A NinePatch drawable is a
455 View's text, it will stretch itself so that all the text fits inside only
461 which pixels of the image are allowed to be replicated in order to stretch the image.
471 lines identify the regions of the image that will be replicated in order to stretch the
/frameworks/base/docs/html/guide/practices/
Dscreen-compat-mode.jd35 <a href="{@docRoot}images/screens_support/compat-stretch.png">
36 <img src="{@docRoot}images/screens_support/compat-stretch-thumb.png" alt="" />
/frameworks/base/docs/html/training/multiscreen/
Dscreensizes.jd338 runtime will stretch or shrink your images uniformly. The solution is using nine-patch bitmaps,
/frameworks/base/docs/html/guide/topics/resources/
Ddrawable-resource.jd314 background used by Android's standard {@link android.widget.Button} widget, which must stretch to