Searched refs:t32 (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 81 uint32_t* t32 = (uint32_t*)malloc(512*512*4); in main() local 87 t32[x+y*512] = 0x10FFFFFF; in main() 89 t32[x+y*512] = 0x20FF0000; in main() 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 96 uint32_t t32[] = { in main() local 114 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 106 uint32_t t32[] = { in main() local 137 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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