Searched refs:transformedBounds (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | ClipArea.cpp | 27 static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) { in handlePoint() argument 30 transformedBounds.expandToCover(v.x, v.y); in handlePoint() 36 Rect transformedBounds = { kMaxFloat, kMaxFloat, kMinFloat, kMinFloat }; in transformAndCalculateBounds() local 37 handlePoint(transformedBounds, transform, r.left, r.top); in transformAndCalculateBounds() 38 handlePoint(transformedBounds, transform, r.right, r.top); in transformAndCalculateBounds() 39 handlePoint(transformedBounds, transform, r.left, r.bottom); in transformAndCalculateBounds() 40 handlePoint(transformedBounds, transform, r.right, r.bottom); in transformAndCalculateBounds() 41 return transformedBounds; in transformAndCalculateBounds() 143 bounds = tr.transformedBounds(); in calculateBounds() 145 bounds.doIntersect(tr.transformedBounds()); in calculateBounds()
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D | ClipArea.h | 46 Rect transformedBounds() const { in transformedBounds() function 47 Rect transformedBounds(transformAndCalculateBounds(mBounds, mTransform)); in transformedBounds() 48 return transformedBounds; in transformedBounds()
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