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Searched refs:useAsync (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/services/camera/libcameraservice/api2/
DCameraDeviceClient.cpp443 bool useAsync = false; in createStream() local
455 useAsync = true; in createStream()
467 sp<Surface> surface = new Surface(bufferProducer, useAsync); in createStream()